PRABHA, C.; SINGH, R.; MALIK, M.; PRADHAN, M. R.; ACHARYA, B. Advanced Gesture Recognition in Gaming: Implementing EfficientNetV2-B1 for "Rock, Paper, Scissors". Engineering, Technology & Applied Science Research, Greece, v. 15, n. 3, p. 23386–23392, 2025. DOI: 10.48084/etasr.10373. Disponível em: https://mail.etasr.com/index.php/ETASR/article/view/10373. Acesso em: 22 may. 2026.